The Prince of Persia: Sands of Time trilogy has always been known for its tight controls and satisfying environmental puzzles set in beautiful levels.
If you weren't blown away by Prince of Persia: The Sands of Time (2003), then what are you doing reading the games page? If you actually liked Prince of Persia: Warrior Within (2004), then please, keep reading! If you haven't played Prince of Persia: The Two Thrones, then you haven't played anything yet!
The series' control scheme has served as a model for countless other games that also feature an acrobatic protagonist like the prince. The same great interface remains in the third game of the series, The Two Thrones. Like the other two games, you'll find yourself wall running, jumping, flipping, and vaulting your way up fiendishly designed environmental puzzles, as well as fighting vicious enemies with the improved combat system introduced in the last game, Warrior Within. The prince has a few new tricks up his sleeve as well, but longtime fans of the series should still feel right at home.
Having bested the Dahaka and escaped the Island of Time, the Prince and his new love Kaileena travel back to Babylon, the Prince's home. Any hope of a grand parade through the streets is shattered, however, when Babylon is discovered to be burning. It seems an army from India marched on the city during the Prince's absence and has all but taken it over at the command of an old foe reborn. Prince, oaf that he is, charges straight into the mess, sword drawn, hoping to rescue the suddenly captured Kaileena and save his people.
But it's not just sand creatures and other bad guys from the vizier's army that the prince must fight. With the sands of time infecting his soul, the prince must also battle the whims of his darker, more arrogant side.
Turning into the dark prince isn't just window dressing, though. In gameplay sequences in which the prince is his evil self, you'll find that you're much more powerful in combat, thanks to a new weapon called the daggertail. The daggertail is a chainlike weapon that can be swung around to attack multiple enemies, or lashed out like a whip. It also comes in handy for swinging across bars or lamp fixtures, kind of like in Bionic Commando. Unfortunately, this added power comes at a price. Much like playing as the sand wraith in Warrior Within, the dark prince loses health constantly, and it must be replenished periodically by recovering sand from defeated enemies or from breaking jars or furniture in the environment. Unlike the sand wraith, though, the dark prince doesn't get unlimited use of sand powers. The sequences in which you play as the dark prince let you be much more aggressive in combat, as health is never really a concern (you basically get recharged fully with each downed enemy), but the puzzle-solving and acrobatic sequences can be stressful because you have a time limit to get from point A to point B. Fighting as the regular prince is very similar to the previous two games in the series. You can pick up dropped weapons for use in your offhand, which lets you do more powerful weapon combos against enemies. Or you can vault off walls and poles, and even use the enemies themselves to augment your attacks. The fights are as violent as ever--you can behead or even cut enemies in half with the more powerful moves.
So, once again you fill Prince's excellently-cobbled shoes, only this game doesn't start off with an annoyingly challenging boss fight. Instead, you begin hopping the rooftops of ruined Babylon, following Kaileena and her brutish captors whilst meanwhile snuffing the baddies you encounter along the way. Enter controls. Did you have any complaints about them in Warrior Within? Of course you didn't, and you needn't now. The Two Thrones' controls are superbly tight, perhaps even better than those of Warrior Within, and leave nothing to be desired. Seriously. These have got to be some of, if not the, best controls in a third-person game. It's so ridiculously easy and fun to move Prince around that it should be illegal. Add in a few new tricks, such as hanging via dagger from carefully place ornaments on the walls and using springboards to accomplish impossible-yet-spectacular jumps, and you've got yourself a party. So too is the camera control fantastic, and ranks right up there alongside controls with the best. Again, very similar to Warrior Within, but that game's controls were so good, you really couldn't expect much more this time 'round.
"Prince of Persia - The two thrones deserves high rating and good opinions so all i would say is that you really have to play this game, you'll for sure be amazed by the game play and new tricks you can pull out!."